CONNECTING 

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Long time no see boys! So, you installed Sonic Riders Tournament Edition, and you don't know how to play with the rest of the community? I've got something better than jewels that I'm thinking about right now... 

1st Step: Get Riders Dolphin version!

We play on the latest Riders build of Dolphin, which you can find always in our discord here (https://discord.gg/GPgZdKq) In order to use Netplay, whether you are hosting or connecting, you should always make sure you are using the latest build. 

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2nd Step: Connecting to a lobby on Netplay

After everyone has Riders Dolphin, we are going to start by showing you how to connect with a pre-existent lobby. For that, you can, in Dolphin's tabs, go to Tools > Start Netplay,
and it will pop up a screen that will look something like this.

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As it shows in step 1, you want to have your connection type as “Traversal Server”. This is the default method by which we usually play. On step 2, you can choose your nickname, that should be easily associable with your Discord name. On step 3, when you are trying to connect with someone, you are going to be given a code (check the “Hosting” section of this website for more on this code).  Insert the code in the “Host code” bar, and it should connect you to the game. As for step 4, it’s something you should do one time once you install Dolphin, just to make sure everything runs smoothly.

After you have done these steps, you will run into this window.

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Underline 1 represents the latest change to buffer on the room (more on buffer in the “Hosting” section of the website). Underline 2 represents where the controller is being mapped to in-game (number 1 to player 1, number 2 to player 2, etc.). Underline 3 represents your ping. It’s okay to have ping up until 150, but if the ping fluctuates a lot, it may mean you need to take action outside of Dolphin itself (check Tips & Troubleshooting for more on this).

Tips & Troubleshooting

  • Although a controller/gamepad is recommended, you can use several types of controllers. There are keyboard players, fight stick players, you name it!

  • An ethernet connection, or a powerline adapter is recommended to play with other people, because connection can get unstable, and ruin the experience for everyone involved!

  • In most games, add roughly 1 pad buffer per 15 ms of latency per client. Two players at 50 ms latency would be roughly 3 - 4 buffer, whereas three players at 50 and 65 ms would be roughly 7 buffer.

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You found the purple emerald!