Frequently Asked Questions

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Q) Why aren't I able to connect to the Netplay Host?

A) There are actually a few things, so let's start from the basics. Firstly, do not have another netplay window open. If you don't and it prompts you otherwise, try resetting traversal settings, or try switching to direct connection instead. Secondly, and the most common reason, you and the host have completely different versions of Dolphin. There's a whole bunch of versions. Slippi, FasterMelee, DevBuild, and the stable build. We urge players to use the latest DevBuild, which is pinned in #🎮netplay⚔. If you have the dev build and need to update, look within the program, go to Help -> Check Updates. You can also go into Config -> General -> Auto Update Settings and click Dev, so that whenever you open Dolphin, it will let you know when an update is available.

 

Q) My game is running slowly/the game is not displaying a visual correctly. What do I do?

A) Depends on your computer. If you have a really good computer like an i5/equivalent or higher, it should run at 60fps without fail. If you have an i3/equivalent or lower, you will have to fiddle around with your configuration settings. Things that seem to work are underclocking the game to 40%, disabling V-Sync, running the game at native resolution without anti-aliasing, reducing audio latency, compiling shaders before starting, checking Asynchronous (Skip Drawing), Skip EFB Access from CPU, etc. If you need additional help, head to #🔨tech-support... or you can not bother anyone, put your hands on your keyboard, and Google it.

Q) I followed the instructions to install but I'm still having issues, where and how do I ask for help?

A) Head to the #tech-support channel in the discord server. Failing to follow the simple instructions to get the most accessible emulator in the world up and running is usually a result of not reading said instructions. If you have a question that is answered in the introduction channels, we will direct you there. We will not spoon-feed you the information that we already provide in the introduction channels. You want the goods, meet us halfway. Be clear, be concise, use screenshots of any error messages. Thank you.

 

Q) How do I get into the competitive scene?

A) First of all, join the discord server. There is a #🤼competitive-discussion channel in our discord server where top speedrunners and competitive players freely hand out information/advice. We do this because we love seeing people improve and having more competition. Posting your gameplay in #🎥megalo-station or #⏰speedruns is a particularly great place to get eyes on you, because we house some of the greatest racers to ever ride an extreme gear. They tend to analyze any and all matches/runs that get posted. Also, don't be afraid to experiment. We have greatly changed a lot of the unviable gears and characters to create a diverse meta for competitive play. You won't get far using only default gear or Blue Star 2. Consult #📚resources pinned messages in the server to find that very useful info. Alternatively, you can also head over to the competitive page with a detailed list of the patch notes on the website. https://sites.google.com/view/sonic-riders-te/competitive/player-resources

Q) Why can't I pause after the start line?

A) You can! Hold to pause. This was done to fit the tournament experience. Pausing during a bracket match results in an instant forfeit of the round. Accidentally pausing would really suck, wouldn't it? (Also, screw those degenerate pause buffer tactics that are often used in speed runs for this game.)

Q) I don't like the new music. Can I listen to the original tracks?

A) Yes you can. We have not removed any of the original tracks. All tracks within a specific area of the game (Menu, stage, or the end of a race) play at random. Simply pause and retry until you obtain the desired track. There is no way to disable the extra tracks though. Honestly, if you've been playing Riders as long as and as much as we have, you'll get sick of listening to one music track that is also shared between every two stages. Also the same menu and end of race jingle.

Q) How do I check what changes you've made to the game?

A) General changes, Music list, Patch Notes.

Q) I don't like how the texture pack looks, can I turn it off?

A) The texture pack is a completely optional and separate entity from Sonic Riders Tournament Edition. YOU DON'T HAVE TO USE IT TO PLAY THE MOD. The best part about the texture pack is that it's completely customizable. If you don't like the redrawn assets that were done by our art team, you can simply use the 4K upscale of the original textures that we also provide. When you actually look at the folders in the texture pack, you will see the most essential textures categorized for your convenience. Simply remove or replace whatever you don't like. Edit the stuff we made to your liking in Photoshop or something. Even mix and match from multiple options within the packs. The choice is yours. You can even use your own customized version of the texture pack online! No one but you can see your textures, so you cannot desync in netplay for having different textures than your opponent.

Q) Why are there no new levels or characters in this mod?

A) Short answer, GameCube compression. We are limited by this version due to a number of reasons but to keep it simple, finding an address to a function we want to manipulate in debug dolphin, is actually no exaggeration, almost like finding a needle in a haystack. We have made and will still be making huge changes to the game. However, new levels and characters will most likely not be one of those for the foreseeable future, at least not while we are modding the GameCube port. This could of of course, change at some point.

Q) Why don't you use the PC version?

A) Short answer, it's easier. Dolphin's debug tools allow for the simpler tasks of changing existing gears or characters, and modding in music easily. While we would love to hop over to the PC port, it is a huge undertaking to get to the point we are at now with the GameCube port. Dolphin also has a built-in netplay feature. We would have to develop a fully-fledged system for PC netplay. Fun fact, a former team member actually did make a beta for PC netplay. It was buggy, but it still somewhat functioned. In conclusion, PC development isn't being continued by the SRTE for the moment, but this could change with advancements being made by other parties.

Q) I want to present suggestions and/or potential improvements for the mod. Where do I do it?

A) Make your way to the #suggestions channel in the discord, it's near the bottom. If you are suggesting music, there is a certain method we'd like you to do it in. Next to each track you submit, add what area in the game you think it would be a good fit for. Note that when giving criticism, it is curious to be respectful of the developers. We put our blood, sweat, and tears into this project, and it's all at zero cost to you.

Q) I want to prove I'm the best on extreme gear by competing in tournaments. How do I know when one is happening and how do I sign up?

A) You can mute the whole server but for the love of big birds, don't mute the #📢updates channel. Make a notification exception for this one channel and you will always know when a new competition is announced. They are seldom held, but they are always of epic portions, typically handing out prizes (usually money) to the winners. When we announce one, type "I'm in" in #📝tourney-signups and you will receive a temporary role called @Competitive Player so that we can ping to call matches and such.

Q) How can I support you guys?

A) First and foremost, the best way is to contribute to the community is by spending time in it. Competing in tournaments, creating textures, watching our streams, or even just hanging out in the server's voice chat is valued. Due to popular demand, there are methods to directly donate to team members. The director of the project, The Protagonist, and Jam, the community manager and website coder, have twitch accounts where you can donate directly to them. Linked here: Protag & Jam

Other ways you can contribute are to subscribe to our youtube page.